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Obsolete Madness Posts

PictSharp Updated

Get it from Github

I recently returned to a project I first started in 2017, PictSharp.

PictSharp is a C# native library for encoding bitmap images to to Apple's legacy PICT Format. I originally started it for the GopherServer project, as I wanted a way to convert modern images for old Macs which did not depend on external applications (both on the server and the client).

I revisted it to add support for .NET Core, but in the process ended up implementing support for 1-8bpp support, non-power of two image sizes, support for ImageSharp, as well as learning how GitHub actions work and publishing my first (public) nuget package!

While I suspect the number of people who want to create PICT images in 2022 is fairly small, it may assist those who want to learn about legacy formats or need to support older systems and formats (eg RTF which supports MacPict as one of the original v1 image formats).


  • Implemented entirely in C# code. No native dependencies.
  • Supports .NET Framework 4.6.1+, .NET Core 3.1 and runtimes compatible with .NET Standard 2.0
  • Writes PICT 2.0 Images (so should work on a Mac II onwards with Color QuickDraw)
  • Supports 1bpp, 2bpp, 4bpp, 8bpp and 32bpp image encoding, with PackBits compression
  • Extensions available for ImageSharp and System.Drawing.Bitmap

What's still to be done?

Really just 16bpp support, but it'll probably be another 5 years until I get around to it. 16bpp is supported in PICT, but uses a different compression method to PackBits. Instead of working on individual bytes, 16bpp images are compressed by word (2 byte values).

  • More compression options (disabling compression, JPEG, etc)
  • A decoder
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Gopher Clients Archive

I've started a Github repository to archive old Gopher Clients for various clients. As old websites are "upgraded" and taken offline, or old FTP servers get switched off, it's becoming more difficult to find these old clients.

Go check it out:

Pull requests which add more clients, archives of old FTP sites or descriptions and screenshots are very welcome.

I have some leave coming up and hope to revisit my old C# Gopher Server project. Plans include:

  • Port to .NET 6.0
  • Docker support
  • Better configuration and DI
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MStar Datasheets

Scart to HDMI
A common example of the SCART to HDMI adaptors found on Aliexpress, eBay, etc

I've previously blogged about Chinese SCART adaptors. These are very low cost adaptors which convert RGB SCART to HDMI, with two main variations based on their board labels: SCART+HD2 HDMI 2014/12/23 and SHD1000 V1.

In the comments, readers identified that the main IC driving these is the MST6M182 (specifically mst6m182xst-z1). After much searching online and a hint from reader mmuman I managed to track down the datasheet or at least one close enough.

MST6m182VG Datasheet
The Mstar MST6m182VG Datasheet - link to Github

Of note to retro-gaming and retro-computing enthusiasts will be the registers for de-interlacing, including options to disable it entirely (USR_INTLAC). I'm keen to hook-up a micro and start fiddling with registers, as I suspect these could be a very good low-cost option if adequate control of the images was possible

In addition, I've created a source repository to collect these datasheets. It's available at If you have any further datasheets, please submit a pull request, as I'd be happy to put them up on that repo.


Halfix PC Emulator

I recently stumbled upon a PC emulator, Halfix on Github. The list of compatible Operating Systems (OS/2!) was quite comprehensive, and the code looked quite simple (especially in comparison to something like QEMU). Best of all, it supports Emscripten as a target, allowing for embedding in the web-browser (like v86).

If you want to check it out, it's hosted on the Obsolete Madness Labs with an OS/2.0 image. I hope to add some more (and noticed the author of Halfifx is also preparing some demos, which will hopefully increase it's popularity).

Halfix running in Chrome


Building under Linux is no drama, just make sure you have NodeJS, Zlib, SDL and Emscripten installed. You might also need to modify makefile.js to remove the warning as errors flag:

var flags = ["-Wall", "-Wextra", /*"-Werror",*/ "-g3", "-std=c99"];

Then it's just a matter of running the "makefile" to get a binary:

node makefile.js

Under Windows, it's a little harder due to a lack of gcc natively. This was my approach:

  1. Clone the Halfix code from Github.
  2. Adjust makefile.js as per above to remove the -Werror flag
  3. Install Choclatey then install mingw: choco install mingw
  4. Install Emscripten
  5. Download SDL 1.2 and zlib and extract to .\deps in the Halfix directory
  6. Build Halfix for Win32
node makefile.js win32

If all goes well you should see halfix.exe ready to run!

You can download a test build to play with at

Or run it in your browser at

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